Constantly at war with the Gemagog for minerals, the aquians for oil, and the R.O.M. for land, dolor culture revolves around war and strength. Their technology is similar to the Gemagog in how it takes for granted great strength in the user, though this is where the similarities end. Dolor care only with effectiveness, style, deft, and other matters like these are considered useless. As a result Dolor technology tends to be rather old fashioned compared to modern weapons, relying mostly on steam power derived from coal furnaces. Dolor use all manner of weapons but prefer heavy hitting firearms, and colossal two handed weapons, Dolor cutters are very, very rare. Dolor cities are run by a single boss who achives his position by shear brute force.
Material:
Sorrow Steel: This metal is a super heavy material with the same color and weight of lead though without the latter’s softness and inability to spark. Sorrow steal is mined in the far north and is rumored to be made from specific cauldrons of molten lava known only to Dolor clan heads. This material is hard to work with, and thus tends to be made into the simplest possible shapes in order to meet the needs of the apparatus, and thus all Sorrow steal items must appear crude and hulking.
Material bonus:
Sorrow steal is famous for being hard to damage, thus apparatus made from this material automatically get a roll to save against damage even if the situation would demand otherwise.
A quasi-sentient material, sorrow steal imparts a 5-15 point bonus to stamina
Material problem:
Other than its pure ugliness, Sorrow steal cannot be made into any items that require deft movement or agility. Sorrow steal is another quasi-sentient material and will only work for an owner who has a 25+ stamina bonus.
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